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 warrior>Zerker

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Number of posts : 8
Registration date : 2008-08-23

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PostSubject: warrior>Zerker   warrior>Zerker Icon_minitimeMon Aug 25, 2008 9:42 pm

This is my build for Warrior to Berserker; assuming that the game stays with the level 60 cap.

I also include when I'm buying new DNA, and which I'm buying; it's strategically placed to use only 3 total slots and to buy them in the most frugal manner possible, waiting til I can get two at once mostly.

This build is designed for PVE at it's utmost, but wouldn't be too terrible for PVP with some minor tweaks: it's built primarily as a Auto-Attack with Skill Support playstyle; not spamming skills constantly, but throwing them in with a precise formula to maximize damage/stun duration. It's designed heavily with Soloing in mind, but does work well as the primary DD for a party, and Bear-Like stamina proves to be a nice Party Buff when a Warlord isn't present.

I recommend 2-handed Axes for the most out of the damage; but your Stat-Build will dictate what you use, not these skills.

Taunt [1[ can be traded for Charge [1] or Sonic Boom Slash [1]with no penalty to Mastery Levels, as you prefer.

10: Power Attack [1], Taunt, Final Wrath [1] (DNA: Final Wrath [1])

11: --

12: Terror [1]

13: --

14: Courage [1]

15: Power Attack [2], Final Wrath [2] (DNA: Final Wrath [2], Courage [1])

16: --

17: Terror [2] (Maxed)

18: Fighting Will [1]

19: Courage [2] (Maxed)

20: Skull Crusher [1], Two-Handed Weapon Mastery [1], Final Wrath [3] (DNA: FW [3],Courage [2])

21: --

22: Iron Physique [1]

23: Fighting Will [2]

24: --

25: Skull Crusher [2], Final Wrath [4] (DNA: FW [4], Iron Physique [1])

26: Two-Handed Weapon Mastery [2]

27: Iron Physique [2]

28: Fighting Will [3]

29: --

30: Final Wrath [5], 2H Weapon Mastery [3], Skull Crusher [3] (DNA: Final Wrath 5, Iron Physique [2])

31: --

32: Reckless Attack [1], Iron Physique [3] (DNA: Iron Physique [3])

33: --

34: Slayer [1]

35: Two-Handed Weapon Mastery [4] (DNA: Delete Courage [2]; Replace with 2HWM [4])

36: Feast of Blood [1], Fighting Will [4]

37: Reckless Attack [2], Iron Physique [4] (DNA: Iron Physique [4])

38: --

39: Slayer [2]

40: Two Handed Weapon Mastery [5], Bear-Like Stamina [1] (DNA: 2HWM[5])

41: --

42: Reckless Attack [3]; Iron Physique [5] (DNA: Iron Physique [5])

43: Soul of Berserker [1]

44: Slayer [3] (DNA: Delete Final Wrath [5]: Replace with Slayer [3])

45: Fighting Will [5], Bear-Like Stamina [2]

46: Wrath Awakening [1]

47: Reckless Attack [4]

48: Soul of Berserker [2]

49: Slayer [4] (DNA: Slayer [4])

50: Wrath Awakening [2], [3], Feast of Blood [2]. [3], Burning Charge [1]

51: Feast of Blood [4]

52: Reckless Attack [5]

53: Soul of Berserker [3]

54: Slayer [5] (DNA: Slayer [5])

55: Wrath Awakening [4]

56: Feast of Blood [5]

57: Wrath Awakening [5]

58: Soul of Berserker [4]

59: Burning Charge [2]

60: Burning Charge [3], Quietus [1], Slayer [6]

61: Quietus [2]

62: Feast of Blood [6]

63: Soul of Berserker [5]

64: Slayer [7]

65: Burning Charge [4]

66: Quietus [3]

67: Quietus [4]

68: Soul of Berserker [6]

69: Quietus [5]

As to the possibility of DNA Coupons from the Cash Shop; I'd end the final two slots with Strengthened Final Wrath [5] and Strengthened Fighting Will [5], but this was primarily designed so both F2P and P2P players could use it with ease.

Thanks to Freejack for the base build, and his input through the process. This was written with the Rich Text Editor, so make sure you clean out the code when quoting.

Edit: Build updated with the new level cap to test the high-end skills further; and settle the Quietus Debate.


Edited by Grim 7/17/2008 2:16 PM
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